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dc.contributor.authorRaskar, Ramesh
dc.date1998/1999
dc.date.accessioned2021-06-09T17:32:28Z
dc.date.available2021-06-09T17:32:28Z
dc.date.issued1999
dc.identifier.urihttp://hdl.handle.net/11141/3303
dc.descriptionRaskar, Ramesh. (2005). Spatially Augmented Reality. (Link Foundation Fellowship Final Reports: Modeling, Simulation, and Training Program.) Retrieved from The Scholarship Repository of Florida Institute of Technology website: https://repository.lib.fit.edu/en_US
dc.description.abstractTo create an effective illusion of virtual objects coexisting with the real world, see-through HMD-based Augmented Reality techniques supple1nent the user's view with images of virtual objects. We introduce here a new paradigm, Spatially Augmented Reality (SAR), where virtual objects are rendered directly within or on the user's physical space. A key benefit of SAR is that the user does not need to wear a head-mounted display. Instead, with the use of spatial displays, wide field of view and possibly high-resolution images of virtual objects can be integrated directly into the environ1nent. For example, the virtual objects can be realized by using digital light projectors to "paint" 2D/3D imagery onto real surfaces, or by using built-in flat panel displays. In this paper we present the rendering method used in our implementation and discuss the fundamentally different visible artifacts that arise as a result of errors in tracker measurements. Finally, we speculate about how SAR techniques might be combined with see-through AR to provide an even more compelling AR experience.en_US
dc.language.isoen_USen_US
dc.rights© 1999, the author.en_US
dc.titleSpatially Augmented Realityen_US
dc.typeTechnical Reporten_US
thesis.degree.levelDoctoral
thesis.degree.disciplineComputer Science
thesis.degree.grantorUniversity of North Carolina at Chapel Hill


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